COVER STORY
Star chart Mapping the galaxy far, far away
coreward worlds
2. CorusCant: The capital of the galaxy throughout
Star Wars fiction, Coruscant is as it is in other media:
nice on top, scummy below. Vacation rating: 4/5
3. alderaan: Green, lush, and full of pretty cities,
Alderaan is a galactic high point. Just don’t be caught
standing around on the surface in three thousand
years’ time. Vacation rating: 5/5
4. Corellia: One the most important places in the
galaxy, and a thriving business center. Like New York, a
bit. With less snow. Vacation rating: 4/5
5. tytHon: The mysterious birthplace of the Jedi,
green Tython would be lovely were it not for the
shark-mouthed flesh raiders trying to eat everyone.
Vacation rating: 5/5
6. BalMorra: War-torn and full of the battle droids
the planet helps make, Balmorra gets a bit bloody.
Both Empire and Republic squabble over it.
Vacation rating: 2/5
1
unknown sector
1. iluM: A goldmine of resources (not just gold),
Ilum is a tiny planet on the edge of the galaxy.
Empire and Republic fight PvP battles there for
loot. Vacation rating: 3/5
seat of the empire
11. droMund Kaas: One for fans of horrifying and
immortal evil. Dromund Kaas is the jungle colony of
the Sith, and hides a giant war machine.
Vacation rating: 3/5
12. KorriBan: The first Sith were born in Korriban’s
deserts. It’s got a bit less red since KotOR, but bring a
bottle of water just in case. Vacation rating: 1/5
13. taris: A little bit bombarded. Taris got destroyed
a thousand years before The Old Republic, and the
swamp left behind doesn’t have the previous city’s
amenities. Vacation rating: 2/5
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distant outer rim
7. Belsavis: An icy world and site of a Rakatan
(KotOR’s frog/fish-men) prison that’s just started
spilling out the galaxy’s worst criminals. Vacation
rating: 1/5
8. HotH: Quite cold this time of year. Hoth is a
starship graveyard, and attracts plunderers to its
chilly surface. Vacation rating: 2/5
9. tatooine: Home to Star Wars’ best people-in-hoods, and 3,000 years later, the Skywalkers. Go to
visit the old Czerka labs. Vacation rating 3/5
10. ord Mantell: A rocky planet, caught in a tug
of war for control between crime syndicates and the
Republic. Nice Cantinas. Vacation rating 3/5
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hutt space
14. Hutta: Technically not the homeworld of the
Hutts (that’s Varl) and means “glorious jewel” in
Huttese. As you’d expect, it’s toxic and horrible.
Never trust a slug. Vacation rating 1/5
15. nar sHadaa: The Hutts’ second planet, and
a moon of Hutta. Like Coruscant, it’s a giant city-planet. But at least Coruscant is clean on top.
Vacation rating 2/5
16. QuesH: Do you love poisons? Yeah! Let’s go to
Quesh, then, where they exist in the atmosphere and
will kill you. They’re useful for the war effort, though.
Vacation rating 1/5
17. voss: A mountainous place inhabited by two
races—the Gormak and the Voss—who are angry at
each other. The Voss all live up one mountain.
Vacation rating 4/5
don’t get cocky, kid!
It ain’t Star Wars
without space
combat
It’s no X-Wing vs. TIE Fighter, but The Old Republic’s on-rails space game can still be a fun diversion between quests.
All the space missions I’ve played are pretty
straightforward, but there are some nuanced
mechanics going on behind the scenes.
The first, and most important, is your
ship’s shields work: they won’t recharge while www.pcgamer.com com
your blasters are firing. Fire with the left
mouse button in bursts, using the small
breaks between waves of fighters to regenerate ‘em to avoid repeated kamikaze deaths.
You can launch missiles with right mouse-click, but your reserve is fairly limited. Save
them for when key mission objectives are
about to slip out of your view. The missiles
will track and hit their targets even when
they’re off-screen.
Don’t forget to upgrade your ship! It’s not
readily apparent, but you’ll earn tokens from
daily space missions that you can use to buy
ship upgrades from vendors in your factions
main Fleet zone. Grab armor first to help
keep you afloat as you learn the ropes.
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